![]() Patron perks include downloads to high-resolution versions of the PiXXL Accurate, Realaccurate, and ToonAccurate packs (up to 2K for higher tiers), along with some custom apps. If you like my work, you can support my other projects by becoming a patron ! Those can be expensive because experimental so I wanted to find a additional source of income doing something I loved. I’m now partly disabled and have to rely on social security/welfare to afford living and treatments. ![]() It turns out I have a genetic condition which was somewhat manageable at first but worsened over time. I’ve worked around 15 years in the broadcasting industry as a software engineer, but I recently lost my job. I studied computer science in undergrad college (we call “hautes écoles” here in Belgium, which issue bachelor’s degrees). I hope you enjoy :) This pack DOES NOT require an RTX card. I’ve always been very interested in technology and computers so naturally I wanted to have a carreer in that field. This pack aims to bring the RTX Texture Pack from Windows 10 into Java Edition Screenshots v6 UPDATE () - Major fixes - Make sure you follow the settings below for the best output. ![]() ![]() I started at a very young age: I got an Atari console when I was 3/4 years old or thereabouts, and my first computer at 6, a Commodore 64. If you want to report a bug, please create a GitHub issue.I’m a software engineer and computer nerd at heart, always have been. If you need support, please join the shaderLabs discord server, where this shader has a channel (#rethinking-voxels-gri573). In particular, please use Iris for the best experience with this shaderpack. While it usually works on OptiFine and other platforms, bugs that appear only there are not caught by my testing and hence they take longer to fix. This shader is developed on Iris, using an AMD graphics card on linux, and it is also tested on an NVidia graphics card on linux. To do the latter, disable Advanced Light Propagation in the Voxelisation Settings. Occasional sudden brightness changes are a side-effect of the way it works and cannot be completely removed without hurting performance or removing sharp shadows from light sources. ![]() This shader is an edit of Complementary Reimagined that aims to be decently fast (when compared to path tracing shaders) while having block lights cast sharp shadows. ![]()
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